Nickname: Rogues
Appearance: Ravnos of the Sabbat generally have swar thy, Romantic good looks. They often have black hair, dark eyes and olive complexions. When on the road, they dress in a functional, nondescript manner jeans, T-shirts and riding leathers for both men and women so as not to draw attention to themselves when in enemy territory. When they set up temporary camps or become part of founded covens, however, they tend to dress with a bit more flash. Male and female Ravnos antitribu alike wear bright colors, often orna mented with jewelry or other accessories.
Haven: Hanging their hat wherever the pack pleases works just fine for the Ravnos antitribu. They hole up wher ever and whenever the need arises, in whatever accommodations are available at the time. If one chooses a permanent haven, he may appropriate a crumbling old man sion, plantation manor or similar structure, or he may prefer a simple, easily portable affair for ease in travel. Ravnos antitribu tend not to keep too many personal items--though they may steal, trade for and otherwise come into possessions on the road, Rogues rarely keep anything for very long. The challenge is in the acquisition, not the ownership.
Background: Sabbat Ravnos look to the decadent under belly of humankind for their childer. Any young charismatic individual with a penchant for deception may make a notewor thy Ravnos antitribu. A quick wit and callous disregard for the feelings and property of others are key elements in the choosing of someone to Embrace. Much of their mortal Gypsy blood has been forfeit, and the Ravnos antitribu are more a clan in the Cainite sense than the vampiric outgrowth of the mortal Rom families: Most Rogues gorgio (non-Gypsies), especialIy in the United States and South America.
Character Creation: The Ravnos antitribu generally have loner, drifter or entertainer concepts, though many are criminals as well. They may have any Nature, usually juxtaposed with a radically different Demeanor (to keep others guessing). Social and Mental Attributes are most common, usualIy with Physical as secondary, to weather the hardships of the road. Most Ravnos Antitribu cultivate Skills over Talents and Knowledges, and few have much use for Backgrounds beyond the odd Contact or Ally. Many Ravnos antitribu follow the Path of Cathari, the Path of Caine and the Path of Death and the Soul, though some retain Humanity indefinitely.
Clan Disciplines: Animalism, Chimerstry, Fortitude Discipline information
Weaknesses: Like their independent siblings, the Ravnos antitribu have had a long history of catering to their increasingly depraved whims. Each Rogue specializes in an area of vice in she is particularly interested, and she takes every opportunity for practice sessions. In fact, she must make an effort to resist her vice when given the chance to indulge it. The player decides what type of “crime” the character will be addicted to during charac ter creation. It could be pickpocketing, congames, ca rjacking, murder or any other concept.
Organization: The Ravnos antitribu
have little formal
organization, instead making their own ways on the interstates
at night. Rogues do respect skill and prowess, however, and
when Ravno antitribu gather, they tell tales of their own
accomplishments, of Lupines baited and slain, and grand schemes
elaborately concocted and flawlessly executed. As is to be
expected, of course, many of these tales are lies or exaggerations,
but storytelling is often prized as much as the deed itself.
Ravnos antitribu deal with Ravnos and Gypsies with
great difficulty, showing a particular hatred for those of
Romany descent. Many suspect the clan had long been
shunned by the vampires and Gypsy folk of purer blood,
treating the Rogues as inferior, and the Ravnos antitribu have
finally decided to return the antipathy. Ravnos antitribu
extend a "thieves honor" to Sabbat Ravnos, and all other
members of the sect, believeing that harming one's own
brothers and sisters can lead only to another schism, which
which would leave the rogues utterly alone.
Quote: This is what the Sabbat is all about the freedom to roam the highways, feed wherever I will and take what catches my fancy. This is the best unlife could hope to be, and I would proudly die defending it. You gotta die for your own, though. You’re not my responsibility.
(Guide to Sabbat)