Path of Phobos

Thaumaturges using this often suffer from nightmares and night terrors because of the fears that are called up from their victims.

1 • Induce Fear
Used to make the victim feel extremely paranoid. Shadowy shapes will move in and out of their vision. From one turn to one night.

2 • Spook
The shadows become visible threats. The victim will feel something terrible is going to happen unless she leaves quickly. She may hear sounds of someone following her, or even see things. Mortals will run in terror, vampires risk Rotschreck. The victim must be in sight. One turn to one night.

3 • Terrorize
The Thaumaturge can bring out something the victim is afraid of. If it is spiders, the victim will see spiders swarming all over. The effects are real to the victim, but only an illusion.

4 • Fear-Plague
The worst fear of the victim will be revealed and the victim made to deal with it. If the fear is drowning, the victim will suffer all the effects of drowning. This lasts one week during which the victim will constantly deal with their fear. The Thaumaturge must be able to see the victim to activate this power, but it will work after that whether the Thaumaturge is present or not.

5 • Leech of Fear
The Thaumaturge can feed from fear as if it were vitae. The feeding will give a stronger high than normal blood. This can be dangerous if used too often.

Dark Thaumaturgy

disciplines