Nickname: Creeps
Appearance: The Nosferatu antitribu, like their Camarilla counterparts, are all blighted by the Blood of Caine. They are so unsettling to look on that other considerations such as clothing and grooming habits are secondary what does it matter whether one wears a designer cocktail dress or a burlap bag if one resembles the twisted, broken bodies left behind in an automobile accident? As such, most Nosferatu antitribu dress for comfort, preferring loose shifts, broken-in casual clothes and other leisurely ensembles. Some Nosferatu antitribu go to the opposite extreme, however, and affect cutting-edge couture or the severe wardrobes of S&M subcultures, to better leave horrid impressions with those who observe them.
Haven: Nosferatu antitribu tend to congregate in nests and warrens beneath the cities, where few venture and even fewer return. Despite their great ugliness, Nosferatu antitribu do not tend to be morbid, and they eschew the grim surround ings of morgues, graveyards and the like. When Nosferatu antitribu reside at a communal pack havens, they tend to take the most isolated and inaccessible portions of it for them selves. Most of their packmates don’t mind so much.
Background: The Creeps are hardy survivors, and they are no strangers to derision. They draw their childer from society’s castoffs most often, though many still possess some small mean streak and Embrace beautiful or popular individu als out of spite. For some reason, most seem to be male, but what does it matter when one's gender is practically indeterminate?
Character Creation: Nosferatu antitribu favor Mental and Physical Attributes, as eking out an existance among the rats and refuse requires sense and prowess. Most also prefer Talents, though tales of wise and scholarly Creeps who have studied Knowledges and can provide the answers to vexing questions are on the rise. Popular Backgrounds include contacts, Generation, Resources and animal retainers. Most young Nosferatu antitribu still maintain their Humanity, but most older members of the clan adopt Paths of Enlightenment such as the Path of the Feral Heart, the Path of Power and the Inner Voice, the Path of Cathari and the Path of Caine. There have been no reports of any Nosferatu antitribu following the Path of Caine.
Clan Disciplines: Animalism, Obfuscate, Potence Discipline information
Weaknesses: Given their startling deformations, all Nosferatu antitribu have Appearance Traits of zero. This may never be increased, though it may sometimes be hidden by disguise or magical means. Most Social rolls, with the exception of such things as intimidation or inflicting terror, fail automatically.
Organization: Nosferatu antitribu recognize age and accomplishment, often putting the needs of their clan or individual members before the needs of the Sabbat. Still most are upstanding members of the sect, and they rarely do things half-assed. Since they often share havens, the Nosferatu antitribu have little need for formal clan convocations or self-important meetings. Most Creeps simply go about their business and keep others out of it while learning as much about others as they can.
Quote: Don’t ask why I'm looking over my shoulder,
girlie; that’s my fucking business. Now do you want dirt on the
bishop or not? If you don't, I'm sure the bishop wants dirt on you.
(Guide to Sabbat)