Nickname: Freaks
Appearance: A Malkavian antitribu’s mode of dress depends on her dementia, from the very strange to the extremely conservative. A bag lady conspiracy theorist or crack addict holing up in a flop house in stolen thrift-store regalia could be a Malkavian antitribu, as could a stressed-out former Wall Street stockbroker in a rumpled Armani suit or a morose housewife in suburbia. Malkavian antitribu often have a wild, savage look in their eyes, appearing on the verge of frenzy. Many are poorly groomed, wearing unkempt or gore-spattered clothing.
Haven: Better the devil you know when it comes to the Malkavians, reason most Sabbat. Most ducti prefer to keep their crazies where they can keep an eye on them, at communal havens or other acceptable locales. Left to their own devices, the Malkavian antitribu establish havens in asylums, the basements of clinics or in transient hostels. A Sabbat Malkavian with multiple personalities may have two or three very different havens to choose from, depending on which personality is dominant when dawn nears.
Background: Inmates of asylums, hospitals for the criminally insane, street bums, lawyers. Malkavian antitribu choose almost anyone from any walk of life. While those outside the clan see no rhyme or reason for the selection of childer, the Sabbat Malkavian looks for individuals who are strong enough to bear the liability of their madness, while developing the clan’s unique insight.
Character Creation: With the Malkavian antitribis, any concept, Nature or Demeanor may be apropos. Mental Attributes are almost always primary. Any Ability category can be primary, depending on the focus of the Cainite’s derangement. Common Background Traits include Herd, Contacts and Mentor: A Mentor might be an older Sabbat Malkavian trying to attune the younger one to their own madness, while Contacts include doctors, psychiatrists or police investigators. Few Malkavian antitribu can summon the cogency to adopt a Path of Enlightenment, but those who do may most often be found on the Paths of Caine, Power and the Inner Voice or Lilith.
Clan Disciplines: Auspex, Dementation, Obfuscate. Discipline information
Weaknesses: The Malkavian antitribu, like their
Camarilla counterparts, are all insane. Many of them are
given to bouts of extreme violence with no concern whether
the carnage is being directed at packmates or enemies. When
a Malkavian character is created, the player must choose a
derangement (see Vampire: The Masquerade pp. 222-224)
for that character at the time of the Embrace. This derangement can be temporarily overcome with Willpower, but can
never be permanently “cured” or eliminated.
Additionally, Sabbat Malkavians are often too undisciplined (or too indulgent in their own monstrousness) to resist
frenzy. A Sabbat Malkavian’s player may never spend a
Willpower point to avoid her character’s frenzy. As one
might think, many Sabbat Malkavians’ unlives are short and
punctuated by a great deal of violence. Members of this clan
often lead very... dynamic... unlives and end up destroying
themselves in one form or another before too many nocturnal
years pass.
Organization: Sabbat Malkavians claim that no sort of
organization exists within their clan. It seems that any “clan”
activity that occurs is completely random and coincidental.
The Malkavian antitribu agree wholeheartedly with this supposition, citing as an example the “infection” of their Camarilla
peers. In fact, some Sabbat Malkavians maintain that no such
things as Malkavian antitribu— they profess to be
Panders.
Supposedly, the most depraved, dangerous members of
the clan are locked well below ground behind strong metal
bars, with only a few Sabbat leaders holding the keys for their
release. When needed, the rumors say these prisoners are released to be used as weapons. It is also suspected that the Sabbat Malkavians carry rabies, and create rabid human and animal ghouls.
Quote: Who would of thought a woman that size would have so much blood in her? Besides God, of course — God knows everything. Can we get somebody to clean this up?
(Guide to Sabbat)