Elemental Mastery

Kindred control the souls of inanimate objects. Often seen as control of the 4 elements, this Path gives its followers the ability to manipulate all forms of insensate objects.

1• Elemental Strength
The vampire may spend two willpower points to increase all of her physical attributes by one. This power costs one willpower point per turn.

2• Wooden Tongues
The vampire may communicate with, and get the impressions of, inanimate objects. Such an object's memory is limited and its feelings may be alien to the vampire, but it can give information of extreme value.

3• Animate the Unmoving
The vampire may animate and control otherwise inanimate objects. This power costs one willpower point per turn. Can make a door open, guns leap from owner's hand, objects with legs can run, statues mimic human life.

4• Elemental Form
The vampire may turn into an inanimate object of size roughly equal to her own. At least three successes are required to be able to use disciplines in this form.

5• Summon Elemental
The vampire may summon an Elemental. Earth, Air, Fire and Water elemental to appear within 5 feet of her, it may even follow her instructions...

Thaumaturgy

disciplines