1• Summon the Simple Form
The conjurer may create simple, inanimate objects. It can't have moving parts or be made of multiple materials. One willpower point per turn must be spent to keep object around.
2• Permanency
Still only simple items, but no longer requires willpower points. Costs 3 blood points to make the object real.
3• Magic of the Smith
Now conjure complex items. Can create guns, bicycles, chainsaws, cellular phones, ect. 5 blood points to conjure.
4• Reverse Conjuration
Can now banish items summoned.
5• Power Over Life
This can't create true life, though it can summon some pretty impressive creatures and people. Anything summoned lacks the free will to act on its own but mindlessely follows simple instructions from the conjurer. Costs 10 blood points and creatures will disappear after a week.