Chains of Pleasure

1 • Ectasy
This powers creates intense pleasure in an individual, kine or kindred, simply through skin to skin contact. One blood point. The victim will feel this pleasure as long as the Infernalist maintains contact. May be used for any amount of time, but if contact broken another blood point is required to reestablish Ectasy.

2 • Overstimulation
This power is a strengthen version of Ectasy. It is so effective that some victims perceive it as painful, and they might be knocked uncon- scious.

3 • The Wave of Pleasure
The Infernalist can cause pleasure in more than more victim, and no longer requires skin contact. Once established, this lasts as long as that particular target is in sight and as long as the Infernalist concentrates on maintaining it.

4 • Writhing Delights
With but a touch, the Infernalist can send a victim into spasms of pleasure, leave him lying on the ground shaking and squirming uncontrollably. 5 minutes to all night.

5 • The Glow of a Thousand Embraces
This power severely injuries a victim, causing extreme shock to her nervous system. Can send kindred into torpor.

Dark Thaumaturgy

disciplines